Lines in cut

This topic contains 12 replies, has 4 voices, and was last updated by  Ryan 3 weeks, 1 day ago.

Viewing 13 posts - 1 through 13 (of 13 total)
  • Author
    Posts
  • #48056

    Dalton Hinkle
    Participant

    I’m making a sign and in my design its  a wider design and it  leaves these horrible ugly ridges. What shoul I do?

    #48063

    Evan
    Participant

    It looks like you are using a ball end mill (has a radius on the tip). You need to either use a very small finishing stepover to reduce the height of the ridges, or use a cutter with a flat end (normal flat end mill). For this application, a flat end mill is probably the right tool for the job.

    #48064

    Ryan
    Keymaster

    Can you take some screenshots of your estlcam settings and paths, or upload your .e10 file or gcode. Looks like a few things need to get tweaked.

    #48087

    Dalton Hinkle
    Participant

    Yup in about 30 minutes

    #48091

    Dalton Hinkle
    Participant
    #48095

    Dalton Hinkle
    Participant

    I’m using a v bit

    #48100

    Bill
    Participant

    Using a V bit means you’ll have to make very small cuts to get anything close to a flat surface within those letters. A flat bit will be much better. V bits are best for carving, where there are lots and lots of small movements giving curved surfaces.

    #48144

    Dalton Hinkle
    Participant

    This is it… is there a way to use the v bit and do something in easlcsm to do this. cleanly.

    #48150

    Ryan
    Keymaster

    Yes, look at my carve tutorial and it shows how to adjust the step over to get a flat bottom. Its in the how-to page.

    #48152

    Dalton Hinkle
    Participant

    Where’s that

    #48153

    Ryan
    Keymaster

    Sorry it was my YouTube, settings shown at the end of the video.

    #48154

    Dalton Hinkle
    Participant

    ok so the wider maximum carve width?

    #48209

    Ryan
    Keymaster

    Give it a try, do a single test letter and see what settings work best for your bit and material.

Viewing 13 posts - 1 through 13 (of 13 total)

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